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ARC migration guide

Migrate from Escape Room Master to ARC

Save the ERM game page and ARC Portal creates a starter game with hints and supported custom-button automations.

Your export stays on your computer. The migration tool reads it in your browser and builds the ARC archive there.

Good starting point

What the importer brings over

  • Text and image hints
  • Hints grouped into one starter objective
  • Supported HTTP GET and POST custom buttons
  • A configurable ARC game ID
  • Conversion summary and review items
Plan to review

What you finish in ARC

  • Split hints into real ARC objectives
  • Re-add audio and video clues
  • Convert web requests into ARC devices where appropriate
  • Re-enter POST request bodies
  • Set up timers, displays, lighting, rooms, and hardware
From export to test room

Five steps from a saved ERM page to an ARC game

The tool creates a useful starter package. Verify every objective, automation, device, and safety-related action before a game.

  1. 01

    Save the Game Master page

    Choose Webpage, Complete to create HTML and its files folder.

  2. 02

    Save automations

    Save the automations page when custom buttons are used.

  3. 03

    Zip everything

    Include HTML and matching files folders.

  4. 04

    Upload and review

    Choose ERM in ARC Portal and review the options.

  5. 05

    Build and finish

    Import the archive, organize hints, add hardware, and test.

A lower-risk changeover

Run ARC beside your current system first

Migrate one game, verify it, train staff, and decide from real operation before changing every room.

  1. 1Import one ERM room during your first 14 days free
  2. 2Organize hints into objectives
  3. 3Rebuild and verify hardware
  4. 4Rehearse game and reset with staff
  5. 5Keep ERM until ARC passes repeat tests
Before opening the room

Migration test checklist

  • Every text and image hint is present
  • Hints are organized into objectives
  • Custom buttons use correct URL and method
  • POST data is re-entered
  • Audio and video play
  • Timers and displays show correct state
  • Props and lighting use the intended device
  • Quick actions affect only the intended room
  • Safety controls are tested independently
  • The room completes and resets repeatedly
Bring one room over

Start with the software and hardware you already have

Use your first 14 days free to import a starter game, connect devices, and test the workflow before committing.