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ARC migration guide

Migrate from Mythric M3 to ARC

ARC Portal reads a zipped M3 story and creates an ARC starter game with supported objectives, hints, devices, automations, and media.

Your export stays on your computer. The migration tool reads it in your browser and builds the ARC archive there.

Good starting point

What the importer brings over

  • Objectives and hints
  • Supported game automations
  • PLC, MQTT, and DMX device definitions
  • Included audio, image, and video files
  • Connection requirements for local matching
Plan to review

What you finish in ARC

  • Pair Z-Wave, Zigbee, Bluetooth, and Hue devices in ARC
  • Rebuild saved lighting scenes and alternate modes
  • Review objective visibility steps
  • Rebuild custom display styling
  • Create rooms, displays, and missing media
From export to test room

Five steps from an M3 story to an ARC game

The tool creates a useful starter package. Verify every objective, automation, device, and safety-related action before a game.

  1. 01

    Find the complete story folder

    Use the whole M3 room folder so its media is included.

  2. 02

    Zip the whole folder

    Keep the internal structure intact.

  3. 03

    Upload it in ARC Portal

    The browser reads the files locally.

  4. 04

    Review the summary

    Check imports, warnings, and items needing attention.

  5. 05

    Build and import

    Download the .arc archive, import it, reconnect devices, and test.

A lower-risk changeover

Run ARC beside your current system first

Migrate one game, verify it, train staff, and decide from real operation before changing every room.

  1. 1Import one room during your first 14 days free
  2. 2Use test or duplicate devices where possible
  3. 3Rehearse the game and reset with staff
  4. 4Run a controlled test
  5. 5Keep M3 available until ARC is verified
Before opening the room

Migration test checklist

  • Every objective completes and resets
  • Hints are ordered correctly
  • All media loads locally
  • PLC, MQTT, and DMX reach the right device
  • Smart devices respond correctly
  • Timers, scenes, variables, and delays behave correctly
  • Quick actions affect only the intended room
  • Safety controls are tested independently
  • Displays show the right game state
  • A full reset succeeds repeatedly
Bring one room over

Start with the software and hardware you already have

Use your first 14 days free to import a starter game, connect devices, and test the workflow before committing.